#ifndef _XRENDER_H_INCLUDED_
#define _XRENDER_H_INCLUDED_

#include "../shared/platform_specific.h"

class xRender {
private:
public:
	int windowW, windowH;
	float x, y;


	void draw();
	void resize(GLsizei w, GLsizei h);	
	void setupRC();
	void drawText(int x, int y, char *text);


};

#endif